How can we design an experience exclusive to the realm of VR?
Asset Builder, Coordinator
Developed till mid fidelity.
Akshay Agrawal, Jonathan Yun, David Pentland
Virtual Reality, HTC Vive, Google Blocks, SteamVR, Iterative Design, User-Testing, Prototyping
Imagine shrinking in scale and getting teleported around a spaceship! Some of the features we worked on require considerations of wayfinding, motion sickness, building to scale, and troubleshooting.
Storytelling through VR
A key element of our project involves the successful storytelling through VR. What we came up with was the story of Bob.
The project requires us to build assets in VR, here are some of my explorations in creating these assets.
Using Reference images to build a space suit.
Figuring out the wand tool of Google Blocks. Didn't realize you could individually select facets.